
A few days ago, Diablo Immortal was banned in China, although details are yet to be confirmed. In a way, the same goes for players who still log in, and only receive 50 recycled materials as a daily bonus. Not a day goes by without bad news for Diablo Immortal. Requiring 4 players probably wasn't a very good design choice, but it applies to a lot of things in this game, even when you can tolerate over monetization. At the same time, the servers are starting to be seriously deserted, and the exodus of players will rush, since it becomes more and more difficult to make a Dungeon or a Hidden Lair, for lack of players. There have simply been minor fixes of various bugs and abuses. The game has been officially released for just over a month, and there has been no official announcement from Blizzard, no roadmap, no balance patch, let alone a content patch. But when the game is a true industrial accident, with a mix of incompetence and greed on top of everything, it gets tasty. After all, it's no fun watching one more trailer singing the game's praises.

For English speakers, Honest Game Trailers videos are quite expected, especially when the game is bad.
